hi everyone, this is my first post here (actually been here two year ago

)
i am representing my game crew here and happy to tell you we are on the look out for talented musicians and composers
we are a group of freelancers doing a game project internationally
most of us have professional experiences in industrial fields
some in 3d animation field like myself
some in game companies
this is a newly project started 2 months ago
in current phrase we're working on storytelling, design document character designs and demo
we like to find people who is capable handling tasks on their own
below i am detailing a few information about us
please let me know if you like to join us or like to enquire for more information, cheers
Cyril
Team name:
Dreamspaced
Project name:
Paradox
Brief description:
This game is unique in its aims. It aims to appeal almost to two markets at once, it is a hybrid. Some elements will be designed to appeal to an audience who love character building games, adoption or relationship simulations. Other elements will appear to be directed to the more stereotypical gamer, fighting and action will be blended with realistic character and feeling.
The games core theme is one of adoption. Essentially you the player become Karin in one sense that you control her, you command the direction she takes in her life (although game progress will be fairly linear and non-divergent) as if you were adopting her as a child, you oversee the progress she makes.
This aim is supported by several game play factors; Karin’s age will progress with the game, you can literally see the character change in physical form and personality. With this age progression, Karin will have several opportunities throughout the game to pick up and develop skills that the player can choose to hone or neglect depending on how they want to play, some of these skills will be essential for completion of certain situations, and others will be more relaxed. Some of these skill learning sessions may be considered mini games, such as cooking, modifying clothes, reading or watching educational content, and painting*. Other’s may be completely situational and used only one time, more like a puzzle skill.
Target aim:
after our game develeopment we will search for potential publishers around the world
Compensation:
an equal share, you will be signing a contract with us upon joining our team
here is a slice from our contract regarding your compensation
ROYALTIES AND PRICING: The royalties payable by the TEAM to the artist will be basing on the number of Artists (TOTAL INCOME / NUMBER OF MEMBERS) of the "Net Receipts", which are the monies actually received by the TEAM excluding receipts for expenses: publishing, commercial ads and shipping. The TEAM pays all promotion and advertising costs. The price for game Paradox will be set by the TEAM, and includes the right to offer volume discounts to the trade
Technology:
Art: 3dsmax, maya, photoshop and combustion
Code: irricht, Lua and Newton
Music: DP4 (depending on your skill)
Talent needed:
game music creation, compositing
knowing piano, violin and orchestra performance is a plus
being able to cooperate with both Art and Code department
Team structure:
we currently consists of 4 artists, 7 programmers and 1 music composer
Website:
https://www.sleepingforest.co.uk/dreamspacedContacts:
cuktrshmls\@hotmail.com for both email and msn
without the \
Additional Info:
we need musicians in many different aspects
please let me know your enquiries or we can discuss the possibilities in this thread
cheers